> For the complete documentation index, see [llms.txt](https://docs.battledrones.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.battledrones.io/whitepaper/current-ecosystem-structure/assets.md).

# Assets

<figure><img src="https://4214928689-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FMgKujUaImeuW5rkenALB%2Fuploads%2FnffBZxEr59CUlxFMPmin%2FfutureIP_image.png?alt=media&amp;token=9617451d-8cd7-42cc-ad5a-c80d2fcf9cb8" alt=""><figcaption><p>Battle Drone Assets</p></figcaption></figure>

Asset ownership is an important element within our startegy to solve the problem. Setting a standard for asset ownership and authentication ensure community memebers are able to enjoy the ownership of these assets to a deeper level. The assets would be divided into 3 main categories

1. Digital Assets\
   Integrated into the game, allowing players to unlock unique abilities and extra content.&#x20;
2. Physical Assets\
   Physical assets offer tangible collectibles that fans can own. They would hold through controls with a digital asset verification to ensure authenticity
3. Merchandise\
   From apparel to accessories, bring your beloved characters from our universe to reality.
